Os The First Berserker: Khazan Diaries
Os The First Berserker: Khazan Diaries
Blog Article
Isso porque, apesar por ter propriedades tais como combates punitivos e qual dependem natural do gerenciamento de estamina e ambientes com bom design e atalhos interessantes, eles não trazem Praticamente as ferramentas que ajudam a dar personalidade ao game.
Acompanhe a jornada de Khazan em Parecer por vingança e aprenda como ele se torna o primeiro berserker pelo Universo DNF.
Este game reinventa elementos centrais do universo de Dungeon & Fighter com uma Jeito ousada e texturas realistas para criar uma experiência visual envolvente.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Enquanto é normal que jogos do estilo soulslike tenham “muros” para testar a habilidade dos jogadores, demorou um bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.
Similarmente identicamente conjuntamente temos personagens amplamente natural escritos de que acompanham o protagonista em a jornada e qual agregam amplamente natural de modo a o conteúdo da história.
But more than perhaps any other soulslike I've played, Khazan successfully adds The First Berserker: Khazan its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
A história do game possui uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traiçãeste e quem realmente foi este Colossal vilão dessa história sangrenta.
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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike